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To do the Affinity events for Kirito mode, Kirito Mode storyline must be completed. In the large room, there is a chest on the upper left and if you take the East path, you can grab another chest. Return Home and activate the event. Follow the path until you get to the first locked door. Thank you! (1), Affinity Lv 4 50%: You can still hold your own. Targets a player while opening the mouth and charging fire in the mouth before it fires a fireball. If you take out the facsimile first, you can easily take out the artillery by rushing up to it. Chance to roar with a stun if the NM cannot reach the player (platform with no way for the NM to reach). You are the destined child, everything involving the plot will go your way. First of all, talk to Klein, Strea, Yuuki, Rain and Phillia. Disclaimer/disclosure: Product prices and availability are accurate as of the date/time indicated and are subject to change. Return to the corridor and this time take the North door to the boss area. The Treasure Quest chest with Space Mushroom is directly above where you enter so while it is possible to reach it without killing the enemies, it is risky. Aside from those, your other choices at this point will be any DLC/Bonus characters that you have unlocked, though you do have the option to remove party members. Hardcore co-op quests are advanced quests that allow players to take on a series of bosses as they advance towards the area's final boss. You will face your first real boss - these are characterized by a separate area that you cannot escape from. About halfway across the bridge, the enemies will spawn, including a Metal Ahriman, which appears to basically be a shotgun drone with higher stats. You've got to stand your ground! Exit to SBC Glocken and talk to the NPC Bazalt Joe. Alternatively, run in a circle around the central hole if you are targeted if you have enough speed. Once you are done, continue to the boss teleporter and enter the boss area. You can now do two different parts of the quest. No matter which mode you're playing, though, there's something that's a little bit hidden away, and that's inviting a friend - something made even more confusing by the fact the game's main "friends list" only shows you in game non-player characters, due the game's faux-MMO stylings. Fight to the next locked door which will be an East door. You will fight NM Ghospet, but this time you will only have one party member and you will only need to bring the NM down to about 1/6th health and the boss appears to have less HP. Past the door is a boss teleport. Office Square to talk to Zeliska. It doesn't matter. The quest will change depending on whether or not you met the requirements for receiving ArFA-sys charm. Office Square to talk to Itsuki again. Test your knowledge with our quizzes, and you could win /$/20 of PSN/XBL/eShop/Steam credit! Aiming at the head or the jewel in the chest should cancel the attack. Bubble Bobble 4 Friends: The Baron Is Back Review, Star Wars Jedi: Fallen Order Review - Trust your instincts. Am I imposing on you? Alternatively, the pillars can provide minor protection from the pounces. While technically the summoning roar can be cancelled, it is difficult to time a down for the roar. Enter Flugel Depths? Reason being that I tried to go for the true ending form the start and used your great guide to get there. In the next room a melee Facsimile will spawn on the bridge with ranged enemies nearby. As you leave the shop, you'll meet someone familiar. Note: using the platforms can result in the player being stuck in stunlock. Exit your room and go south towards Kureha. Note that only choices that matter will be mentioned, any other choices are ignored by the game. Either way, you will have to fight the boss's second form. Loadouts (You will lose dual wield and gun+sword). In the upper Northwest section, there is a teleport trap near the corner. As before, we will fight the NM first. Use the next door to find the next room which has pillars and a platform where the enemies can't reach you except with roar. For this fight, you want to be constantly moving in order to make it easier to dodge. There are two easy ways to fight them - first run to the side of an Artillery it, starting with the NM (Beware that your allies do not attack the other artillery enemies or they will join in). (Note: You can also use the UFG to skip the teleporters, but if you fail even once, it can be slower). Monkeys building spaceships? Summary: Your Choice is Heavier and Faster Than a Bullet. Become the hero of Gun Gale Online in the latest game of the SAO franchise in Sword Art Online: Fatal Bullet. Now, you do NOT have to kill this in order to progress, but if you should decide to fight it You can use the door as cover, but it will be slow as the boss will wander around. At 50% health, the NM will roar to summon a Delinquent onto the second room platform. You should now have Advanced Emotes unlocked for your ArFA-sys menu (allows you to fine tune the Emotes). Place enough firepower into the glowing pupil and the boss will go down, allowing you to do additional damage to the boss. Before using the teleporter, head East of the teleporter to the Northeast corner of the room for a Treasure Quest chest with Feather Pen. You will not be able to see their events or raise their affinity in time to alter the ending. Finish Asuna's Quest and Yui's green events. You gain Gun&Sword Weapon Arts, Metamorphic Camoflage, and Phantom Bullet if you did not already have them. Charges a dark purple sphere from the mouth and then fires a beam from the sphere. Go to Itsuki's Room, then return to your room and talk to your ArFA-sys. Join guilds and take on quests with up to 6 other players, or compete in competitive team deathmatch. You have a brief chance to raise Kirito and Sinon's affinities and see their events, but you will be unable to visit Kirito's Room until you are done. If you have a sword, make sure you bring the skill to block bullets and potentially some stuns or dots and heals. 2023-03-03 02:54 | : | : 265 Once they are dead, you will be sent home. Set in the world of the Sword Art Online 2 series, Fatal Bullet Head North and kill the enemies to activate the teleporter. Welcome to the World of Co-op Participate in an online co-op quest. Exit your Home and head to the Base Station for an event with Argo. I noticed there is only one non hardcore mission that is for level 25s and the rest of the missions are hardcore level 75+. Now, if you did not do the skip, multiple automatons will spawn. Handgun Weapon Arts can help as well so having a handgun with Speed Form 3 could be useful. Hunting Quests (Bounty Hunter Achievement). First quest is basically a dungeon to get to a boss, then kill the boss. You can either use the doors as cover or there are pillars around the boss room that act as cover. Once you are done, you will either fight the NM Mjolnir or head to the Abandoned Road. When enraged, the boss's horizontal slash becomes a spin, Fires large spiked balls upwards in an arc that do damage on hit and explode after a short delay. Pick up the ammo chest before you use the teleporter. Return to the start of the bridge and use the cover to fight the enemies to make the fight safer, moving up slowly. Note: If you want to farm Miasma Fang+, make sure you are in True Mode and kill The GM for a Miasma Fang series drop, then let Last Judgement wipe your party (easiest if you have no party members), this will allow you to farm Miasma Fang+ without having to go through the entire quest sequence again. This item will only be visible to you, admins, and anyone marked as a creator. At critical health, the boss spawns 5 homing warheads instead, Target line and top part glows before firing a powerful beam. The next room will have several Facsimile enemies that must be defeated to unlock the door. Once the boss is defeated, the quest will update. Remember to activate the Fast Travel console. Go ahead and open up your menu, go to your friends list, then change your party. Recommended Shopping Settings: Spend Freely, Prioritize Accessories or Prioritize Weapons as you want every chance you can at Accessories with good stats and your ArFA-sys can get you better weapons than you can normally obtain before switching to Extreme mode. Rank 7 Weapons List. Go forward to fight the Wary Hierophant. Charge up your strongest skill and then walk up to Kureha. In the corridor following, the South room has a chest. With the same base objective, the only real difference here is that Avatar Battle sees you playing as your created character, while Hero Battle lets you play as a character from the anime. If you are in range, roll to avoid the damage (you will still be stunned). Take the unlocked East path. Either teleport will work if you have both, though he is technically closer to Extinct Civilization Wasteland. At low health, the boss will fire the missile more times and will attack faster (less delay before attacking). @Niketas sooo, I don't know if there's still a reason to post this but I guess I do it regardless. Purple Black = summon orbs that fire a powerful bullet with an aoe ground effect with attack and defense debuffs. You should gain the skill Hyper Instinct (Hyper Awareness as of 1.1.2). Activate the panel on the South side and grab the two chests. Kill all the enemies you can, take care of the snipers, then continue past the bridge. (1), Affinity Lv 4 75%:I want them to keep reaching. Here you can either fight normally or use the platforms as protection. Fast Travel to the Forgotten Woods and head towards the SBC Flugel Gate. (2), Affinity Lv 4 75%: Honestly, I was hoping to go with a girl. To remove invincibility from the boss, kill Four of the Manipulated, then focus fire on the boss's eye. A little before the NPC players before the Cave, there is a rock with a Treasure Quest chest with Ceramic Bottle. In this next room will be what is likely one of your first large Mech enemies if you haven't already seen them in the field. Single Artillery enemies cannot harm you and they block many enemy attacks (some attacks such as beams will still go through). At the first branch, head East instead of taking the stairs for a NM and a Fast Travel Console. I'd be happy to come along. Anti-AR Veil can be useful for long range fighters as Kirito usually will not go off the central platform. At about 1 bar remaining, the beam will become several launcher shots with high speed and explosive properties. Does heavy damage and will likely one shot most players. Make sure to activate the Console. Categories There's also a "PvP" mode here - only in this context, it's not player vs player as you might imagine. Use the cover to move up. Go to the Remnant Wasteland field Extinct Civilization Wasteland to fight Bazalt Joe and 2 NPC players. The boss will be behind the locked door which will open when you approach. If the boss leans to the side, it may rush forward and punch. Note, while it is possible to head towards the Sea Watchtower, you cannot access the dungeon before Extreme mode and the NM guarding the area is much higher level than most players on their first run. The worm may burrow, then tunnel towards a target and then erupt. Once all the enemies in the last room are dead, go through the unlocked door and activate the panel and teleport back. Either way Once you are done, take the West Door, but note that there is a Treasure Quest chest with Gold Leaf hidden on the North side of the drop before the door. How to fight depends on your weapon set and preferences. In the first room, kill all enemies to unlock the door. Head to the Extinct Civilization Research Lab and enter the dungeon. If you don't have enough height or distance, you can use scatter wheel 2->scatter wheel 3 to try to gain enough height/distance to do a climbing jump. In the next room, there is a bridge with a Treasure Quest chest with Dirty Dog Tag below. (1), Affinity Lv 4 50%:Thanks, I'm counting on you, Klein (3), Affinity Lv 4 75%: On some level, that's part of your charm. If done right, you should take no damage from the beam and will be in perfect position to hit the weak point a few times. As a tip, when there is only one Manipulated left to kill, head to the right or left near the boss so that you can fire from a relatively safe location, then once the boss turns blue, back off. Head South once you regain control again and talk to Zeliska. Genre(s): Racing (Arcade)Platform(s): 3DS, Wii U, PS3, PS4, Xbox One, PC, Switch. Shortly after the NM loses 1 bar, when the NM reaches 66% health, the door to the next area should open head over and now use the platform as protection. If you see the boss lean the head back and charge up, especially if there is a target line towards you, run at the boss as fast as you can. Red = summon MANY orbs that fire beams with stun properties. Use the pillars or roll at the last second. Grab the chest before entering the dungeon. Use the cover to protect yourself from the mech while you defeat the Facsimile, then focus the mech down. Be ye a perfect pirate captain, or should ye walk the plank? Exhaust from back before boss lifts tail and fires a beam at a target that can inflict burns. NM and Summons will usually start with this. You can skip directly to the flugel bow boss, then the flugel depths midpoint. Enter the North room to find another UFG beacon to open the door, then continue until you reach a drop with a caller enemy. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Press Copyright Contact us Creators Advertise . Online Co-Op Combining players and ARfa-sys, up to eight. Further in, there is a room to the North with another chest. This is why you would want to finish the quests ahead of time. It makes a great hangout. This guide will also not be of much help to you if you are struggling to beat a boss or something. Spin missiles. Bubble Bobble is back - and this time it's brought four player co-op, A triple pack of trains, and a huge leap forward. Kill the caller and then use the teleporter once it activates. From the City Ruins East Entrance fast travel marker, there is a building to the South. (1), Affinity Lv 4 75%: Yeah! If you are in range, roll to avoid the damage (you will still be stunned). On the ground level against the Northeast side of the platform. The NM will attempt to stay near the center of the room, so you can safely use the pillars as cover (the NM will first spin with targeting lines before beginning to fire) once you've taken out the smaller enemies. Once done, fight the final boss with the Amulet in your hand and evade the Hyperbeam. May begin running and charge forward - tends to start with this. If you have an AI that can grab aggro, you can easily get behind the mech and simply unload once the other enemies are dead. Weak points are Jewel on the head (critical weakness), eyes, mouth, flesh in the tail. Note: Barrels are NOT cover. Continue on and in the final room, there will be another enemy kill locked door. Note, you want enough distance from the ledge to be able to target close to the edge! Can you name the PS2 RPG from the screenshot? Once the boss is dead, the quest will update and you can either go to the Old South or the Worm Nest depending on whether you have killed the Overgrown Serpent already. Take the teleport, then head towards the middle of the room where on the tall platform to the south there is an ammo box and on the North side of the platform, there is a panel to open the West Door. Take note for next time though, Bandai Namco - a proper online co-op mode is literally screaming to be done here. Your first time fighting the boss each playthrough, failure to cancel the charge will result in locking into a 'normal' ending while successfully cancelling the charge each time will lock you into a 'true' ending. The boss's weak point is the orb right below the funnel/hat. On the ground level North of the platform. Use it to enter the upper Southwest section for a Treasure Quest chest with Rainbow Flower and use the panel to unlock the door. Once the enemies are dead, the next door will unlock. All rights reserved. If you fell before the gap or gave up, follow the steps for those not using the skip. (2), Affinity Lv 4 50%: Yeah, I always have lots of fun! A large mech will spawn here. Invincibility. The reason being that you want as many Credits as possible. @Thurhame Yeah, that would make sense. (Enlarging the smaller images may require opening the images in a new window/tab, but the images have been sized based on how important the details are.). If you want to play online, you'll need to unlock it first - but luckily, it's much less of a trudge to get to Fatal Bullet's online features than it was in Sword Art Oniline: Hollow Realization. (Aim for the wall near the pipes, not the floor). Can you give Itsuki any male outfit? As of v1.1.2, You must also have rewound time during that playthrough. Armored points are the backside (anywhere that is darker). Story Mode Guide for Sword Art Online: Fatal Bullet. Now, most people will want to use the skill order Vorpal Strike 2, Vorpal Strike 3, Dual Orbital 2. Head back and drop down then head West. Kill both large mechs to unlock the door to a panel that you will need to activate, then return to the room with the teleporters and continue to the door in the Southeast corner of the room and use the teleporter at the end to enter the boss area. Go to the Observatory to talk to Kureha, then Gov. Continue until you reach the big room with a large locked door and two artillery enemies, kill all the enemies and then go through the previously locked door to activate the console. Question about low level co-op. This can be important, especially if you want a specific ending for achievements. If you did not kill them earlier, three Artillery enemies will be here, including the NM Omni-Eraser. How many Harry Potter characters can you name from their PS1 renditions? Note that before the room with the Treasure Quest chest, there is a platform up to the West with a difficult to see chest. You do not have to obtain the Extreme Mode achievement in NG+. At critical health, the NM spawns 5 homing warheads instead. Using the extra room to your advantage, sprint and run around to gain speed, entering the first room then turning and running towards the the edge as possible without dropping and jump to gain as much sprint jump distance as possible.